The Last Ninja and James Pond Are Returning on Evercade

The Last Ninja and James Pond Are Returning on Evercade

Blaze Entertainment has officially confirmed The Last Ninja & IK Collection and the James Pond Collection for Evercade, with both physical cartridges scheduled for release on December 4, 2026. Preorders opened September 24 following an earlier retailer leak that revealed the collections ahead of schedule.

Crazy Taxi Live-Action Movie & New Sonic Animation

Crazy Taxi Is Getting a Live-Action Movie and Sonic Is Racing Back to Animation

Netflix and SEGA announced the project on September 14 as part of a broader multi-title collaboration covering several SEGA properties. Alongside the Crazy Taxi movie, Netflix is developing a new animated Sonic the Hedgehog series and a live-action adaptation of RGG Studio’s upcoming STRANGER THAN HEAVEN.

Persona 30th Anniversary Extra Life Retro

Persona Turns 30: From Niche JRPG to Global Powerhouse

What the first Persona established was something more fundamental: the strange mixture of ordinary adolescence and supernatural terror that would eventually become one of the franchise’s defining characteristics.

Nintendo GameCube 25th anniversary

Nintendo GameCube Turns 25: The Little Purple Console That Refused to Play It Safe

Nintendo launched the GameCube first in Japan on September 14, 2001. Contemporary reporting from Tokyo described a relatively quiet hardware debut accompanied by only three launch games: Luigi’s Mansion, Wave Race: Blue Storm, and Sega’s wonderfully eccentric Super Monkey Ball.

Retro Gaming

August 2026 Retro Gaming Recap: Lost Games Return, Classics Escape Old Hardware, and Preservation Wins Big

From unreleased Virtual Boy games finally seeing daylight to Terranigma reaching North America and Metal Gear Solid 4 escaping the PS3, August was a remarkable month for making gaming history playable again. August 2026 was a very good… Read More

Devil May Cry Turns 25

Devil May Cry Turns 25: The PlayStation 2 Classic That Made Action Stylish

Twenty-five years after Dante first walked into Mallet Island, Capcom’s demonic action game still feels like the moment 3D combat learned how to show off. Today, Devil May Cry turns 25. Originally released for the PlayStation 2 in… Read More

Are Retro Games Becoming Luxury Collectibles

Are Physical Retro Games Becoming Luxury Collectibles?

In 2026, portions of the physical retro games market increasingly resemble the worlds of comic books, sports cards, sneakers, and high-end memorabilia. Condition matters. Packaging matters. First-print variants matter. Professional grading matters. And for certain games, the difference between “I want to play this” and “I want to own this particular copy” can now mean hundreds—or thousands—of dollars.

July 2026 Retro Gaming Recap

July 2026 Retro Gaming Recap: Big Returns, Preservation Warnings, and Classic Games Finding New Lives

July brought welcome remasters, long-overdue re-releases, ambitious arcade hardware, and a sobering reminder that digital access can never be taken for granted. July 2026 delivered the kind of retro gaming month that felt exciting and unsettling at the… Read More

Max Payne 25th Anniversary copy

Max Payne 25th Anniversary: Why Bullet Time Still Feels Brilliant

Originally released for Windows on July 25, 2001, Remedy Entertainment’s hard-boiled third-person shooter arrived at exactly the right cultural moment. Action fans were still fascinated by the slow-motion gunfights popularized in late-1990s cinema, PC games were becoming increasingly cinematic, and players were ready for something darker than another anonymous military corridor or colorful sci-fi arena. Rockstar’s official game page lists July 25, 2001, as the release date, while later versions brought the game to PlayStation 2, Xbox, mobile devices, Game Boy Advance, and newer PlayStation hardware.

Final Fantasy X 25th Anniversary

Final Fantasy X at 25: The PlayStation 2 RPG That Made a Generation Feel Everything

Twenty-five years ago, Final Fantasy X arrived in Japan on July 19, 2001, bringing Square’s flagship RPG series into the PlayStation 2 generation with fully rendered environments, spoken dialogue, cinematic storytelling, and one of the most emotionally ambitious adventures the franchise had attempted.